Server profile
Test1 Server
Offline, with 1 of 50 players on; ranked #14,545 of every public Rust server, the top 61%. It last wiped 37d ago.
Offline 31.57.56.196:28015 checked 30d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Test1 Server wipe, and how often?
Too few wipes are on record for Test1 Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 37 days 2 hours ago.
Server
Which Rust version is Test1 Server on?
Running on Windows, Test1 Server is on Rust network protocol 2633 and build 163794. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Test1 Server, and is it online?
Test1 Server is offline at the moment; the last time it was seen was 30 days 6 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 28 September 2026.
Where does Test1 Server run from?
There is no region published for Test1 Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 31.57.56.196:28015.
Server tags
Which meanings sit behind the tags on Test1 Server?
These tags come from Test1 Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Test1 Server appear?
Test1 Server appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
What does the population of Test1 Server look like?
Test1 Server is offline at the moment; the last sighting was 30 days 6 hours ago.
In the ranking of Rust servers, where does Test1 Server place?
The player-hours ranking for the last seven days puts Test1 Server at #14,545, among the top 61% of all ranked servers.
Settings and rules
What are the settings and rules for Test1 Server?
Nothing about gather rate is given in the name of Test1 Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
What is the map on Test1 Server?
The game generates the map on Test1 Server, which is procedural.
How to join
How do you connect to Test1 Server?
Open the console with F1 in Rust and enter client.connect 31.57.56.196:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.