Server profile
Name of Server as Shown on the Client Server List
Offline, with 0 of 2 players on; ranked #15,479 of every public Rust server, the top 71%. It last wiped 26d ago.
Offline 31.57.217.4:28015 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Name of Server as Shown on the Client Server List wipe, and how often?
Its rhythm cannot be read yet: Name of Server as Shown on the Client Server List has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 26 days 9 hours have passed since its current world was created.
Server details
What Rust version is live on Name of Server as Shown on the Client Server List?
Running on Windows, Name of Server as Shown on the Client Server List is on Rust network protocol 2634 and build 166493. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Name of Server as Shown on the Client Server List, and is it online?
Name of Server as Shown on the Client Server List is offline at the moment; the last time it was seen was 15 days 8 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 12 October 2026.
What location is listed for Name of Server as Shown on the Client Server List?
A region is not published by Name of Server as Shown on the Client Server List. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 31.57.217.4:28015.
Server tags
Which meanings sit behind the tags on Name of Server as Shown on the Client Server List?
These tags come from Name of Server as Shown on the Client Server List and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166493 (Build): Build 166493 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Name of Server as Shown on the Client Server List turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Name of Server as Shown on the Client Server List are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Name of Server as Shown on the Client Server List right now, and how does that number move?
The last time Name of Server as Shown on the Client Server List was seen online was 15 days 8 hours ago, and it is offline now.
Where does Name of Server as Shown on the Client Server List sit in the rankings?
The player-hours ranking for the last seven days puts Name of Server as Shown on the Client Server List at #15,479, among the top 71% of all ranked servers.
Settings and rules
How is Name of Server as Shown on the Client Server List configured, and what rules apply?
Nothing about gather rate is given in the name of Name of Server as Shown on the Client Server List. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is off: Valve's anti-cheat is not active.
Which map is live on Name of Server as Shown on the Client Server List?
The map on Name of Server as Shown on the Client Server List is procedural and the game generates it.
Connecting
How do you connect to Name of Server as Shown on the Client Server List?
Open the console with F1 in Rust and enter client.connect 31.57.217.4:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.