Server profile
My Server Name
Offline, with 1 of 500 players on; ranked #14,546 of every public Rust server, the top 61%. It last wiped 46d ago.
Offline 31.56.189.215:28015 checked 31d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does My Server Name wipe, and how often?
The record of My Server Name's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 46 days 17 hours ago.
About the server
What Rust version is live on My Server Name?
Running on Windows, My Server Name is on Rust network protocol 2633 and build 165217. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for My Server Name, and is it online?
The last sighting of My Server Name was 31 days 18 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 27 September 2026.
Where does My Server Name run from?
There is no region published for My Server Name. Rust Insights reports the location a server declares, not the physical place of the machine. 31.56.189.215:28015 is where it answers.
Tags
What is meant by each tag on My Server Name?
The tags gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what My Server Name publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does My Server Name turn up among the Rust Insights lists and filters?
These Rust Insights lists include My Server Name: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of My Server Name look like?
My Server Name is offline at the moment; the last sighting was 31 days 18 hours ago.
In the ranking of Rust servers, where does My Server Name place?
Player hours over seven days put My Server Name at #14,546, within the top 61% of the ranked field.
Settings and rules
How is My Server Name configured, and what rules apply?
The name of My Server Name does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on My Server Name?
The map on My Server Name is procedural and the game generates it.
Join
How do you connect to My Server Name?
To connect, start Rust and enter client.connect 31.56.189.215:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.