Server profile
Test Server
Offline, with 1 of 10 players on; ranked #13,017 of every public Rust server, the top 59%. It last wiped 11d ago.
Offline 31.52.109.121:28015 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Test Server wipe, and how often?
The record of Test Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 11 days 11 hours ago.
Server
Which Rust version is Test Server on?
Rust network protocol 2634 and build 167781 on Windows is what Test Server runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Test Server, and is it online?
Offline at the moment, Test Server was last seen 11 days 2 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 17 October 2026.
In which location does Test Server sit?
No region is published by Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 31.52.109.121:28015.
Tags
Which meanings sit behind the tags on Test Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon are what Test Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Test Server?
The Rust Insights lists that carry Test Server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What does the population of Test Server look like?
The last time Test Server was seen online was 11 days 2 hours ago, and it is offline now.
In the ranking of Rust servers, where does Test Server place?
On player hours for the last seven days, Test Server sits at #13,017, inside the top 59% of ranked servers.
Rules and settings
What are the settings and rules for Test Server?
Nothing about gather rate is given in the name of Test Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on Test Server?
The game generates the map on Test Server, which is procedural.
Join
What is the way to join Test Server?
Open the console with F1 in Rust and enter client.connect 31.52.109.121:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.