Server profile
nameserver
Offline, with 0 of 15 players on; ranked #16,009 of every public Rust server, the top 71%. It last wiped 24d ago.
Offline 31.42.46.67:28015 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does nameserver wipe, and on which day?
Its rhythm cannot be read yet: nameserver has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 24 days 15 hours ago.
About the server
On what version does nameserver currently run?
Rust network protocol 2634 and build 166652 on Windows is what nameserver runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for nameserver, and is it online?
The last sighting of nameserver was 23 days 13 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 3 October 2026 is when Rust Insights first saw it.
In which location does nameserver sit?
No region is published by nameserver. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 31.42.46.67:28015.
Server tags
How should you read the tags listed for nameserver?
These tags come from nameserver and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): 15 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does nameserver appear?
nameserver appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on nameserver right now, and how does that number move?
The last time nameserver was seen online was 23 days 13 hours ago, and it is offline now.
Where does nameserver sit in the rankings?
On player hours for the last seven days, nameserver sits at #16,009, inside the top 71% of ranked servers.
Map and rules
What settings and rules apply on nameserver?
The name of nameserver does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on nameserver?
The game generates the map on nameserver, which is procedural.
Connecting
What is the way to join nameserver?
To connect, start Rust and enter client.connect 31.42.46.67:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.