Server profile
zz-test-rust
Offline, with 0 of 2 players on; ranked #15,344 of every public Rust server, the top 69%. It last wiped 4d ago.
Offline 31.37.56.118:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does zz-test-rust wipe?
Too few wipes are on record for zz-test-rust to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 4 days 14 hours have passed since its current world was created.
About the server
What Rust version is live on zz-test-rust?
Rust network protocol 2635 and build 168909 on Linux is what zz-test-rust runs. The same protocol is required to join, and Steam takes care of updating it.
Has zz-test-rust stayed online, and is it up now?
The last sighting of zz-test-rust was 4 days 13 hours ago, and it is offline at present. The last 3 full days gave 0 of 72 hours up, or 0% of the time. The first record Rust Insights has of it is 25 October 2026.
Where does zz-test-rust run from?
There is no region published for zz-test-rust. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 31.37.56.118:28015.
Server tags
Which meanings sit behind the tags on zz-test-rust?
When the game's server browser reads zz-test-rust, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature zz-test-rust?
These Rust Insights lists include zz-test-rust: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
What does the population of zz-test-rust look like?
zz-test-rust was last seen 4 days 13 hours ago and is offline right now. A seven-day average of 0 players puts the last week in context.
Where does zz-test-rust sit in the rankings?
On player hours for the last seven days, zz-test-rust sits at #15,344, inside the top 69% of ranked servers.
Rules and settings
How is zz-test-rust configured, and what rules apply?
Nothing about gather rate is given in the name of zz-test-rust. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on zz-test-rust?
The game generates the map on zz-test-rust, which is procedural.
How to join
How do you connect to zz-test-rust?
Open the console with F1 in Rust and enter client.connect 31.37.56.118:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.