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Rust Insights

Server profile

Servtest20

Offline, with 0 of 100 players on; ranked #15,998 of every public Rust server, the top 70%. It last wiped 26d ago.

Filed under moddedoxide
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,998ranktop 70%
26d agolast wipeno schedule published
8d 23hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

0 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW26d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 163 on average219/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average124/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average191/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average34/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average194/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average65/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Servtest20?

The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started.

On what schedule does Servtest20 wipe?

The only wipe on Servtest20 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 26 days ago.

About the server

Which Rust version is Servtest20 on?

Running on Windows, Servtest20 is on Rust network protocol 2634 and build 166652. You can only join if your game is on the same protocol; Steam handles that update.

Has Servtest20 stayed online, and is it up now?

The last sighting of Servtest20 was 24 days 6 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 1 October 2026.

Where does Servtest20 run from?

No region is published by Servtest20. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 31.181.86.64:28015.

Server tags

Which meanings sit behind the tags on Servtest20?

These tags come from Servtest20 and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): It holds 100 slots; ts10 (Group limit): A team holds 10 players at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Servtest20?

The Rust Insights lists that carry Servtest20 are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

What does the population of Servtest20 look like?

Servtest20 is offline at the moment; the last sighting was 24 days 6 hours ago.

In the ranking of Rust servers, where does Servtest20 place?

The player-hours ranking for the last seven days puts Servtest20 at #15,998, among the top 70% of all ranked servers.

Map and rules

How is Servtest20 configured, and what rules apply?

The name of Servtest20 does not state a gather rate. 10 players is the most a group can hold. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Join

What is the way to join Servtest20?

Type client.connect 31.181.86.64:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs166652,ts10,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players It holds 100 slots.
ts10
Group limit A team holds 10 players at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.