Server profile
ServtestFermer
Offline, with 0 of 100 players on; ranked #15,400 of every public Rust server. It last wiped 60d ago.
Offline 31.181.64.185:28015 checked 39d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does ServtestFermer wipe?
Too few wipes are on record for ServtestFermer to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 60 days 11 hours have passed since its current world was created.
Server details
Which Rust version is ServtestFermer on?
Rust network protocol 2633 and build 164530 on Windows is what ServtestFermer runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for ServtestFermer, and is it online?
The last sighting of ServtestFermer was 39 days 8 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 16 September 2026 is when Rust Insights first saw it.
Where does ServtestFermer run from?
There is no region published for ServtestFermer. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 31.181.64.185:28015.
Lists and tags
Which meanings sit behind the tags on ServtestFermer?
When the game's server browser reads ServtestFermer, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots in total; ts10 (Group limit): No team may exceed 10 players; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does ServtestFermer appear?
ServtestFermer appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on ServtestFermer right now, and how does that number move?
ServtestFermer was last seen 39 days 8 hours ago and is offline right now.
Where does ServtestFermer sit in the rankings?
On player hours for the last seven days, ServtestFermer sits at #15,400, inside the top – of ranked servers.
Rules and settings
How is ServtestFermer configured, and what rules apply?
The name of ServtestFermer does not state a gather rate. The group cap stands at 10 players. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Join
How can you get onto ServtestFermer?
To connect, start Rust and enter client.connect 31.181.64.185:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.