Server profile
Servtest20
Offline, with 0 of 100 players on; ranked #15,869 of every public Rust server, the top 72%. It last wiped 27d ago.
Offline 31.181.239.252:28015 checked 19d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Servtest20 wipe, and how often?
The record of Servtest20's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 27 days 2 hours have passed since its current world was created.
Server
On what version does Servtest20 currently run?
The Rust build is network protocol 2634 and build 167398, running on Windows, for Servtest20. Joining needs your game on the same protocol, which Steam updates for you.
Has Servtest20 stayed online, and is it up now?
Servtest20 is offline at the moment; the last time it was seen was 19 days 4 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 7 October 2026 is when Rust Insights first saw it.
Where does Servtest20 run from?
There is no region published for Servtest20. Rust Insights reports the location a server declares, not the physical place of the machine. 31.181.239.252:28015 is where it answers.
Lists and tags
What is meant by each tag on Servtest20?
When the game's server browser reads Servtest20, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots in total; ts10 (Group limit): No team may exceed 10 players; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Servtest20 appear?
The Rust Insights lists that carry Servtest20 are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of Servtest20 look like?
The last time Servtest20 was seen online was 19 days 4 hours ago, and it is offline now.
In the ranking of Rust servers, where does Servtest20 place?
Player hours over seven days put Servtest20 at #15,869, within the top 72% of the ranked field.
Map and rules
What settings and rules apply on Servtest20?
Nothing about gather rate is given in the name of Servtest20. The group cap stands at 10 players. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Join
What is the way to join Servtest20?
To connect, start Rust and enter client.connect 31.181.239.252:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.