Server profile
Servtest20
Offline, with 1 of 100 players on; ranked #14,182 of every public Rust server, the top 66%. It last wiped 27d ago.
Offline 31.181.185.123:28015 checked 14d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Servtest20 wipe, and on which day?
Its rhythm cannot be read yet: Servtest20 has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 27 days 8 hours ago.
Server details
On what version does Servtest20 currently run?
Running on Windows, Servtest20 is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Servtest20, and is it up at the moment?
Offline at the moment, Servtest20 was last seen 14 days 8 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 14 October 2026 is when Rust Insights first saw it.
In which location does Servtest20 sit?
A region is not published by Servtest20. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 31.181.185.123:28015.
Lists and tags
How should you read the tags listed for Servtest20?
These tags come from Servtest20 and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts10 (Group limit): No team may exceed 10 players; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Servtest20 appear?
Servtest20 appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Servtest20 right now, and how does that number move?
The last time Servtest20 was seen online was 14 days 8 hours ago, and it is offline now.
Where does Servtest20 sit in the rankings?
On player hours for the last seven days, Servtest20 sits at #14,182, inside the top 66% of ranked servers.
Rules and settings
How is Servtest20 configured, and what rules apply?
The name of Servtest20 does not state a gather rate. The group cap stands at 10 players. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
How to join
What is the way to join Servtest20?
To connect, start Rust and enter client.connect 31.181.185.123:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.