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Rust Insights

Server profile

Inferno PvE

Online, with 0 of 10 players on; ranked #4,628 of every public Rust server, the top 21%. It last wiped 3d ago.

Filed under moddedcarbonpve
Launch Rust and join
0/ 10 players now 0% full
17-day averagepeak 3
#4,628ranktop 21%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5212:0021:0006:0014:0000:0009:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020012:0021:0006:0014:0000:0009:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Note: Top 21% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 19:18 UTC3d ago 3 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average117/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average172/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average21/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average78/200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average7/300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average48/100

The short version

Quick answers

From the figures on this page.

Wipe days

On Inferno PvE, what happens on wipe day?

At their busiest, its recent wipes drew 3 players on average. 5 hours after the latest wipe, the crowd peaked.

How often does Inferno PvE wipe, and on which day?

Its rhythm cannot be read yet: Inferno PvE has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 3 days 15 hours ago.

About the server

Does Inferno PvE hold a steady frame rate?

The 48-hour average for server fps is 110, and 83 was the lowest seen. The world held a peak of 116,049 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,880 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Inferno PvE on?

Running on Linux, Inferno PvE is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Inferno PvE, and is it up at the moment?

At the time of this check Inferno PvE is online. About 3 days 13 hours ago is when it last restarted, judged from the uptime it reports. The last 4 full days gave 89 of 96 hours up, or 93% of the time. On 24 October 2026 is when Rust Insights first saw it.

In which location does Inferno PvE sit?

No region is published by Inferno PvE. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 31.17.138.167:28015.

Tags

Which meanings sit behind the tags on Inferno PvE?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what Inferno PvE publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Inferno PvE turn up among the Rust Insights lists and filters?

These Rust Insights lists include Inferno PvE: Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Population history

How many players are on Inferno PvE right now, and how does that number move?

Of its 10 slots, Inferno PvE currently has 0 filled. The seven-day average is 1 players, and the highest point in that week was 3. Its strongest hour in the past 48 was 21:00 UTC, with an average of 2 players.

How does Inferno PvE compare with other Rust servers in the ranking?

On player hours for the last seven days, Inferno PvE sits at #4,628, inside the top 21% of ranked servers.

Map and rules

What settings and rules apply on Inferno PvE?

Nothing about gather rate is given in the name of Inferno PvE. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.

What is the map on Inferno PvE?

Inferno PvE runs a procedural map of size 4,500 with seed 937701272, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How do you connect to Inferno PvE?

Type client.connect 31.17.138.167:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.