Server profile
server_yarika
Offline, with 0 of 50 players on; ranked #11,400 of every public Rust server, the top 51%. It last wiped 16d ago.
Offline 31.162.145.235:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 51% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does server_yarika wipe, and how often?
Too few wipes are on record for server_yarika to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 16 days 15 hours ago.
Server details
On what version does server_yarika currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for server_yarika. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for server_yarika, and is it online?
server_yarika is offline at the moment; the last time it was seen was 2 days 8 hours ago. It spent 0 of the last 2 full days' 48 hours up, 0% of the time. On 25 October 2026 is when Rust Insights first saw it.
What location is listed for server_yarika?
No region is published by server_yarika. Rust Insights reports the location a server declares, not the physical place of the machine. 31.162.145.235:28015 is where it answers.
Server tags
What is meant by each tag on server_yarika?
When the game's server browser reads server_yarika, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does server_yarika appear?
These Rust Insights lists include server_yarika: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on server_yarika right now?
server_yarika is offline at the moment; the last sighting was 2 days 8 hours ago. The seven-day average is 0 players, and the highest point in that week was 1.
In the ranking of Rust servers, where does server_yarika place?
Player hours over seven days put server_yarika at #11,400, within the top 51% of the ranked field.
Settings and rules
What settings and rules apply on server_yarika?
The name of server_yarika does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is off.
Which map is live on server_yarika?
The game generates the map on server_yarika, which is procedural.
Join
How can you get onto server_yarika?
To connect, start Rust and enter client.connect 31.162.145.235:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.