Server profile
TM_Server_RU
Offline, with 1 of 100 players on; ranked #13,003 of every public Rust server, the top 59%. It last wiped 25d ago.
Offline 31.130.13.0:28015 checked 9d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does TM_Server_RU wipe, and how often?
Too few wipes are on record for TM_Server_RU to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 25 days 23 hours have passed since its current world was created.
Server
On what version does TM_Server_RU currently run?
Rust network protocol 2634 and build 167781 on Windows is what TM_Server_RU runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for TM_Server_RU, and is it online?
The last sighting of TM_Server_RU was 9 days 22 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 18 October 2026.
In which location does TM_Server_RU sit?
No region is published by TM_Server_RU. Rust Insights reports the location a server declares, not the physical place of the machine. 31.130.13.0:28015 is where it answers.
Server tags
What is meant by each tag on TM_Server_RU?
These tags come from TM_Server_RU and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature TM_Server_RU?
TM_Server_RU appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
What does the population of TM_Server_RU look like?
TM_Server_RU is offline at the moment; the last sighting was 9 days 22 hours ago.
In the ranking of Rust servers, where does TM_Server_RU place?
The player-hours ranking for the last seven days puts TM_Server_RU at #13,003, among the top 59% of all ranked servers.
Settings and rules
What settings and rules apply on TM_Server_RU?
The name of TM_Server_RU does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
What is the map on TM_Server_RU?
The game generates the map on TM_Server_RU, which is procedural.
Connecting
How do you connect to TM_Server_RU?
To connect, start Rust and enter client.connect 31.130.13.0:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.