Server profile
Zed_Skipper
Offline, with 0 of 10 players on; ranked #15,426 of every public Rust server, the top 71%. It last wiped 21d ago.
Offline 3.148.167.50:28015 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Zed_Skipper wipe, and how often?
Too few wipes are on record for Zed_Skipper to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 21 days 8 hours have passed since its current world was created.
Server details
On what version does Zed_Skipper currently run?
The Rust build is network protocol 2634 and build 166652, running on Windows, for Zed_Skipper. Joining needs your game on the same protocol, which Steam updates for you.
Has Zed_Skipper stayed online, and is it up now?
Zed_Skipper is offline at the moment; the last time it was seen was 15 days 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 October 2026.
In which location does Zed_Skipper sit?
There is no region published for Zed_Skipper. Rust Insights reports the location a server declares, not the physical place of the machine. 3.148.167.50:28015 is where it answers.
Tags
Which meanings sit behind the tags on Zed_Skipper?
These tags come from Zed_Skipper and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Zed_Skipper turn up among the Rust Insights lists and filters?
Zed_Skipper appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What does the population of Zed_Skipper look like?
Zed_Skipper is offline at the moment; the last sighting was 15 days 1 hours ago.
Where does Zed_Skipper sit in the rankings?
Player hours over seven days put Zed_Skipper at #15,426, within the top 71% of the ranked field.
Rules and settings
What are the settings and rules for Zed_Skipper?
No gather rate appears in the name of Zed_Skipper. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. Anti-cheat: VAC, from Valve, is on.
What is the map on Zed_Skipper?
The map on Zed_Skipper is procedural and the game generates it.
How to join
How do you connect to Zed_Skipper?
Type client.connect 3.148.167.50:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.