Server profile
My Server Name
Offline, with 0 of 1 players on; ranked #15,300 of every public Rust server, the top 69%. It last wiped 25d ago.
Offline 27.95.63.135:28015 checked 9d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 14:47 UTC23d ago | 1 | – | running | 1 |
| Mon 5 Oct, 00:21 UTC24d ago | 1 | – | 0.6 days | 1 |
| Sat 3 Oct, 17:06 UTC25d ago | 1 | – | 1.3 days | 1 |
| Mon 21 Sep, 16:48 UTC37d ago | 1 | – | 12 days | 1 |
| Mon 21 Sep, 06:11 UTC37d ago | 1 | – | 0.4 days | 1 |
| Thu 17 Sep, 06:44 UTC41d ago | 1 | held half | 4 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does My Server Name look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does My Server Name wipe, and on which day?
My Server Name wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 25 days 11 hours have passed since its current world was created.
Server details
On what version does My Server Name currently run?
Rust network protocol 2634 and build 167781 on Windows is what My Server Name runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for My Server Name, and is it online?
My Server Name is offline at the moment; the last time it was seen was 9 days 21 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does My Server Name sit?
There is no region published for My Server Name. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 27.95.63.135:28015.
Lists and tags
Which meanings sit behind the tags on My Server Name?
When the game's server browser reads My Server Name, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does My Server Name appear?
The Rust Insights lists that carry My Server Name are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on My Server Name right now, and how does that number move?
My Server Name was last seen 9 days 21 hours ago and is offline right now.
How does My Server Name compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts My Server Name at #15,300, among the top 69% of all ranked servers.
Rules and settings
How is My Server Name configured, and what rules apply?
The name of My Server Name does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on My Server Name?
The map on My Server Name is procedural and the game generates it.
How to join
How can you get onto My Server Name?
Open the console with F1 in Rust and enter client.connect 27.95.63.135:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.