Server profile
Swift Rust
Offline, with 0 of 50 players on; ranked #16,490 of every public Rust server, the top 71%. It last wiped 33d ago.
Offline 27.145.123.203:28015 checked 33d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Swift Rust wipe, and how often?
Its rhythm cannot be read yet: Swift Rust has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 33 days 17 hours have passed since its current world was created.
Server details
On what version does Swift Rust currently run?
Running on Windows, Swift Rust is on Rust network protocol 2633 and build 165217. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Swift Rust, and is it up at the moment?
The last sighting of Swift Rust was 33 days 16 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 25 September 2026.
Where does Swift Rust run from?
No region is published by Swift Rust. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 27.145.123.203:28015.
Server tags
Which meanings sit behind the tags on Swift Rust?
These tags come from Swift Rust and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Swift Rust turn up among the Rust Insights lists and filters?
These Rust Insights lists include Swift Rust: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Swift Rust right now, and how does that number move?
The last time Swift Rust was seen online was 33 days 16 hours ago, and it is offline now.
In the ranking of Rust servers, where does Swift Rust place?
The player-hours ranking for the last seven days puts Swift Rust at #16,490, among the top 71% of all ranked servers.
Map and rules
What settings and rules apply on Swift Rust?
Nothing about gather rate is given in the name of Swift Rust. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Which map is live on Swift Rust?
A procedural map, generated by the game, is what Swift Rust runs.
Connecting
How can you get onto Swift Rust?
Type client.connect 27.145.123.203:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.