Server profile
Backstage firewall test
Offline, with 0 of 10 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 9d ago.
Offline 24.8.85.119:28325 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Backstage firewall test wipe, and how often?
The record of Backstage firewall test's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 9 days 12 hours ago.
Server details
On what version does Backstage firewall test currently run?
Rust network protocol 2635 and build 168909 on Windows is what Backstage firewall test runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Backstage firewall test, and is it online?
Offline at the moment, Backstage firewall test was last seen 4 days 18 hours ago. The last 7 full days gave 37 of 168 hours up, or 22% of the time. The first record Rust Insights has of it is 19 October 2026.
In which location does Backstage firewall test sit?
A region is not published by Backstage firewall test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 24.8.85.119:28325.
Lists and tags
How should you read the tags listed for Backstage firewall test?
These tags come from Backstage firewall test and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Backstage firewall test turn up among the Rust Insights lists and filters?
These Rust Insights lists include Backstage firewall test: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on Backstage firewall test right now, and how does that number move?
The last time Backstage firewall test was seen online was 4 days 18 hours ago, and it is offline now. A seven-day average of 0 players puts the last week in context.
Where does Backstage firewall test sit in the rankings?
The player-hours ranking for the last seven days puts Backstage firewall test at #15,338, among the top 69% of all ranked servers.
Rules and settings
How is Backstage firewall test configured, and what rules apply?
Nothing about gather rate is given in the name of Backstage firewall test. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
What is the map on Backstage firewall test?
Backstage firewall test runs a procedural map of size 2,000 with seed 1610380731, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How do you connect to Backstage firewall test?
Type client.connect 24.8.85.119:28325 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.