Server profile
Skid Row PvE
Offline, with 1 of 51 players on; ranked #7,957 of every public Rust server, the top 36%. It last wiped 1d ago.
Offline 24.66.56.92:28015 checked 17h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 36% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 14:14 UTC1d ago | – | – | running | 1 |
| Tue 27 Oct, 17:34 UTC2d ago | 1 | – | 0.9 days | 1 |
| Mon 19 Oct, 03:42 UTC10d ago | 1 | held half | 8.6 days | 1 |
| Fri 16 Oct, 15:17 UTC13d ago | 1 | – | 2.5 days | 1 |
| Fri 2 Oct, 14:21 UTC27d ago | 1 | halved by day 11 | 14 days | 0 |
| Tue 29 Sep, 14:37 UTC30d ago | 1 | held half | 3 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Skid Row PvE?
Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started. Half the peak held until the next wipe in 67% of its recent wipes. In the other cases, it dropped below half by day 11.
When does Skid Row PvE wipe, and how often?
There is no next wipe to predict: Skid Row PvE wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 32 hours ago.
Server
What Rust version is live on Skid Row PvE?
Running on Windows, Skid Row PvE is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Has Skid Row PvE stayed online, and is it up now?
Skid Row PvE is offline at the moment; the last time it was seen was 17 hours ago. The last 7 full days gave 11 of 168 hours up, or 7% of the time. On 19 September 2026 is when Rust Insights first saw it.
Where does Skid Row PvE run from?
There is no region published for Skid Row PvE. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 24.66.56.92:28015.
Lists and tags
How should you read the tags listed for Skid Row PvE?
These tags come from Skid Row PvE and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp51 (Max players): It holds 51 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^c (Creative): Build anything you like without gathering: this is a sandbox; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Skid Row PvE turn up among the Rust Insights lists and filters?
These Rust Insights lists include Skid Row PvE: Modded Rust servers, explained, Rust build and creative servers, Creative Rust servers, live and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Population history
What does the population of Skid Row PvE look like?
Skid Row PvE is offline at the moment; the last sighting was 17 hours ago. Over the past week it peaked at 1 and averaged 1 players. The busiest point of the last 48 hours fell at 20:00 UTC, averaging 1 players.
Where does Skid Row PvE sit in the rankings?
The player-hours ranking for the last seven days puts Skid Row PvE at #7,957, among the top 36% of all ranked servers.
Settings and rules
What settings and rules apply on Skid Row PvE?
Nothing about gather rate is given in the name of Skid Row PvE. Groups can reach 8 players, which is the default in the game. You get build & creative as the game mode, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. Anti-cheat: VAC, from Valve, is on.
Join
How do you connect to Skid Row PvE?
Open the console with F1 in Rust and enter client.connect 24.66.56.92:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.