Server profile
Brett's Rust Development Server
Offline, with 0 of 5 players on; ranked #15,853 of every public Rust server, the top 72%. It last wiped 25d ago.
Offline 24.60.0.80:28015 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:25 UTC25d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On Brett's Rust Development Server, what happens on wipe day?
Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked.
On what schedule does Brett's Rust Development Server wipe?
Its rhythm cannot be read yet: Brett's Rust Development Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 25 days 21 hours have passed since its current world was created.
About the server
Which Rust version is Brett's Rust Development Server on?
The Rust build is network protocol 2634 and build 166494, running on Windows, for Brett's Rust Development Server. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Brett's Rust Development Server, and is it up at the moment?
The last sighting of Brett's Rust Development Server was 16 days 20 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 25 September 2026.
In which location does Brett's Rust Development Server sit?
A region is not published by Brett's Rust Development Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 24.60.0.80:28015.
Server tags
Which meanings sit behind the tags on Brett's Rust Development Server?
When the game's server browser reads Brett's Rust Development Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Brett's Rust Development Server?
Brett's Rust Development Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Brett's Rust Development Server right now?
Brett's Rust Development Server was last seen 16 days 20 hours ago and is offline right now.
In the ranking of Rust servers, where does Brett's Rust Development Server place?
On player hours for the last seven days, Brett's Rust Development Server sits at #15,853, inside the top 72% of ranked servers.
Rules and settings
How is Brett's Rust Development Server configured, and what rules apply?
Nothing about gather rate is given in the name of Brett's Rust Development Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on Brett's Rust Development Server?
The map on Brett's Rust Development Server is procedural and the game generates it.
How to join
How do you connect to Brett's Rust Development Server?
Type client.connect 24.60.0.80:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.