Server profile
Friend Hell Vehicles LOCAL TEST
Offline, with 0 of 4 players on; ranked #15,179 of every public Rust server, the top 70%. It last wiped 11d ago.
Offline 24.45.218.201:29915 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Friend Hell Vehicles LOCAL TEST wipe, and on which day?
Too few wipes are on record for Friend Hell Vehicles LOCAL TEST to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 11 days 13 hours ago.
About the server
On what version does Friend Hell Vehicles LOCAL TEST currently run?
The Rust build is network protocol 2634 and build 167398, running on Windows, for Friend Hell Vehicles LOCAL TEST. Joining needs your game on the same protocol, which Steam updates for you.
Has Friend Hell Vehicles LOCAL TEST stayed online, and is it up now?
The last sighting of Friend Hell Vehicles LOCAL TEST was 11 days 13 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 17 October 2026.
What location is listed for Friend Hell Vehicles LOCAL TEST?
There is no region published for Friend Hell Vehicles LOCAL TEST. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 24.45.218.201:29915.
Server tags
Which meanings sit behind the tags on Friend Hell Vehicles LOCAL TEST?
When the game's server browser reads Friend Hell Vehicles LOCAL TEST, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): It holds 4 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Friend Hell Vehicles LOCAL TEST turn up among the Rust Insights lists and filters?
Friend Hell Vehicles LOCAL TEST appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What does the population of Friend Hell Vehicles LOCAL TEST look like?
Friend Hell Vehicles LOCAL TEST is offline at the moment; the last sighting was 11 days 13 hours ago.
How does Friend Hell Vehicles LOCAL TEST compare with other Rust servers in the ranking?
Player hours over seven days put Friend Hell Vehicles LOCAL TEST at #15,179, within the top 70% of the ranked field.
Settings and rules
What are the settings and rules for Friend Hell Vehicles LOCAL TEST?
No gather rate appears in the name of Friend Hell Vehicles LOCAL TEST. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
How to join
What is the way to join Friend Hell Vehicles LOCAL TEST?
Open the console with F1 in Rust and enter client.connect 24.45.218.201:29915. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.