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Rust Insights

Server profile

Project Plagued | Flying Car LOCAL TEST

Offline, with 0 of 4 players on; ranked #15,108 of every public Rust server, the top 70%. It last wiped 13d ago.

Filed under moddedoxide
Launch Rust and join
0/ 4 players now 0% full
07-day averagepeak –
#15,108ranktop 70%
13d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 156 on average36/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average46/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average37/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does Project Plagued | Flying Car LOCAL TEST wipe, and on which day?

Its rhythm cannot be read yet: Project Plagued | Flying Car LOCAL TEST has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 13 days 17 hours have passed since its current world was created.

About the server

What Rust version is live on Project Plagued | Flying Car LOCAL TEST?

The Rust build is network protocol 2634 and build 167398, running on Windows, for Project Plagued | Flying Car LOCAL TEST. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Project Plagued | Flying Car LOCAL TEST, and is it up at the moment?

Offline at the moment, Project Plagued | Flying Car LOCAL TEST was last seen 12 days 13 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 15 October 2026.

What location is listed for Project Plagued | Flying Car LOCAL TEST?

No region is published by Project Plagued | Flying Car LOCAL TEST. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 24.45.218.201:29885.

Server tags

What is meant by each tag on Project Plagued | Flying Car LOCAL TEST?

When the game's server browser reads Project Plagued | Flying Car LOCAL TEST, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Project Plagued | Flying Car LOCAL TEST?

The Rust Insights lists that carry Project Plagued | Flying Car LOCAL TEST are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on Project Plagued | Flying Car LOCAL TEST right now, and how does that number move?

Project Plagued | Flying Car LOCAL TEST was last seen 12 days 13 hours ago and is offline right now.

In the ranking of Rust servers, where does Project Plagued | Flying Car LOCAL TEST place?

The player-hours ranking for the last seven days puts Project Plagued | Flying Car LOCAL TEST at #15,108, among the top 70% of all ranked servers.

Map and rules

What settings and rules apply on Project Plagued | Flying Car LOCAL TEST?

No gather rate appears in the name of Project Plagued | Flying Car LOCAL TEST. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Join

How can you get onto Project Plagued | Flying Car LOCAL TEST?

To connect, start Rust and enter client.connect 24.45.218.201:29885 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.