Server profile
Project Plagued Egyptian World 1.34 STAGING LOCAL TEST
Offline, with 0 of 5 players on; ranked #15,970 of every public Rust server, the top 69%. It last wiped 27d ago.
Offline 24.45.218.201:29625 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 11:34 UTC27d ago | 1 | – | running | 0 |
| Wed 30 Sep, 09:44 UTC28d ago | 1 | – | 1.1 days | 0 |
| Wed 30 Sep, 01:21 UTC29d ago | 1 | – | 0.3 days | 0 |
| Mon 28 Sep, 14:21 UTC30d ago | 1 | – | 1.5 days | 0 |
| Mon 28 Sep, 06:17 UTC31d ago | 1 | – | 0.3 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Project Plagued Egyptian World 1.34 STAGING LOCAL TEST look like once wipe day arrives?
At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaked.
When does Project Plagued Egyptian World 1.34 STAGING LOCAL TEST wipe, and how often?
There is no next wipe to predict: Project Plagued Egyptian World 1.34 STAGING LOCAL TEST wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 27 days 18 hours ago.
Server details
Which Rust version is Project Plagued Egyptian World 1.34 STAGING LOCAL TEST on?
Rust network protocol 2634 and build 166034 on Windows is what Project Plagued Egyptian World 1.34 STAGING LOCAL TEST runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Project Plagued Egyptian World 1.34 STAGING LOCAL TEST, and is it online?
The last sighting of Project Plagued Egyptian World 1.34 STAGING LOCAL TEST was 27 days 6 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 28 September 2026 is when Rust Insights first saw it.
Where does Project Plagued Egyptian World 1.34 STAGING LOCAL TEST run from?
A region is not published by Project Plagued Egyptian World 1.34 STAGING LOCAL TEST. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 24.45.218.201:29625.
Server tags
What is meant by each tag on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?
When the game's server browser reads Project Plagued Egyptian World 1.34 STAGING LOCAL TEST, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166034 (Build): Build 166034 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Project Plagued Egyptian World 1.34 STAGING LOCAL TEST turn up among the Rust Insights lists and filters?
These Rust Insights lists include Project Plagued Egyptian World 1.34 STAGING LOCAL TEST: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST right now?
The last time Project Plagued Egyptian World 1.34 STAGING LOCAL TEST was seen online was 27 days 6 hours ago, and it is offline now.
How does Project Plagued Egyptian World 1.34 STAGING LOCAL TEST compare with other Rust servers in the ranking?
Player hours over seven days put Project Plagued Egyptian World 1.34 STAGING LOCAL TEST at #15,970, within the top 69% of the ranked field.
Rules and settings
What settings and rules apply on Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?
No gather rate appears in the name of Project Plagued Egyptian World 1.34 STAGING LOCAL TEST. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Join
What is the way to join Project Plagued Egyptian World 1.34 STAGING LOCAL TEST?
Open the console with F1 in Rust and enter client.connect 24.45.218.201:29625. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.