Server profile
Private Local Rust Test
Offline, with 0 of 4 players on; ranked #15,468 of every public Rust server. It last wiped 47d ago.
Offline 24.22.196.142:28015 checked 43d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Private Local Rust Test wipe?
The record of Private Local Rust Test's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 47 days 3 hours ago.
About the server
On what version does Private Local Rust Test currently run?
Rust network protocol 2633 and build 163794 on Windows is what Private Local Rust Test runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Private Local Rust Test, and is it online?
Private Local Rust Test is offline at the moment; the last time it was seen was 43 days 22 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does Private Local Rust Test sit?
There is no region published for Private Local Rust Test. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 24.22.196.142:28015.
Lists and tags
Which meanings sit behind the tags on Private Local Rust Test?
These tags come from Private Local Rust Test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It holds 4 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Private Local Rust Test appear?
These Rust Insights lists include Private Local Rust Test: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Private Local Rust Test right now, and how does that number move?
Private Local Rust Test is offline at the moment; the last sighting was 43 days 22 hours ago.
Where does Private Local Rust Test sit in the rankings?
On player hours for the last seven days, Private Local Rust Test sits at #15,468, inside the top – of ranked servers.
Rules and settings
What are the settings and rules for Private Local Rust Test?
No gather rate appears in the name of Private Local Rust Test. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on Private Local Rust Test?
The game generates the map on Private Local Rust Test, which is procedural.
Join
How can you get onto Private Local Rust Test?
Open the console with F1 in Rust and enter client.connect 24.22.196.142:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.