Server profile
Derek - Rust ARK local test
Online, with 0 of 1 players on; ranked #4,557 of every public Rust server, the top 20%. It last wiped 20d ago.
Online 24.118.157.69:28015 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 20% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 20:47 UTC20d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does Derek - Rust ARK local test look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. 1 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does Derek - Rust ARK local test wipe?
The record of Derek - Rust ARK local test's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 20 days 11 hours ago.
Server details
What Rust version is live on Derek - Rust ARK local test?
Running on Windows, Derek - Rust ARK local test is on Rust network protocol 2634 and build 167231. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Derek - Rust ARK local test, and is it online?
Derek - Rust ARK local test is currently reachable and online. It spent 106 of the last 7 full days' 168 hours up, 63% of the time. On 8 October 2026 is when Rust Insights first saw it.
What location is listed for Derek - Rust ARK local test?
No region is published by Derek - Rust ARK local test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 24.118.157.69:28015.
Server tags
Which meanings sit behind the tags on Derek - Rust ARK local test?
These tags come from Derek - Rust ARK local test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167231 (Build): It runs game build 167231; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Derek - Rust ARK local test appear?
Derek - Rust ARK local test appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Derek - Rust ARK local test right now?
At the time of this refresh, Derek - Rust ARK local test holds 0 players on 1 slots. The seven-day average is 1 players, and the highest point in that week was 1. Look at the last 48 hours and the peak hour is 02:00 UTC, at 1 players on average.
In the ranking of Rust servers, where does Derek - Rust ARK local test place?
The player-hours ranking for the last seven days puts Derek - Rust ARK local test at #4,557, among the top 20% of all ranked servers.
Rules and settings
How is Derek - Rust ARK local test configured, and what rules apply?
No gather rate appears in the name of Derek - Rust ARK local test. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is off: Valve's anti-cheat is not active.
Which map is live on Derek - Rust ARK local test?
The map on Derek - Rust ARK local test is procedural and the game generates it.
Connecting
What is the way to join Derek - Rust ARK local test?
Type client.connect 24.118.157.69:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.