Server profile
Local Rust
Offline, with 1 of 4 players on; ranked #13,290 of every public Rust server. It last wiped 51d ago.
Offline 23.234.73.208:28015 checked 38d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Local Rust wipe, and on which day?
Its rhythm cannot be read yet: Local Rust has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 51 days 22 hours have passed since its current world was created.
About the server
On what version does Local Rust currently run?
The Rust build is network protocol 2633 and build 163207, running on Windows, for Local Rust. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Local Rust, and is it online?
Local Rust is offline at the moment; the last time it was seen was 38 days 17 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 20 September 2026 is when Rust Insights first saw it.
In which location does Local Rust sit?
There is no region published for Local Rust. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 23.234.73.208:28015.
Server tags
How should you read the tags listed for Local Rust?
These tags come from Local Rust and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): It holds 4 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Local Rust?
The Rust Insights lists that carry Local Rust are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Local Rust right now, and how does that number move?
The last time Local Rust was seen online was 38 days 17 hours ago, and it is offline now.
How does Local Rust compare with other Rust servers in the ranking?
On player hours for the last seven days, Local Rust sits at #13,290, inside the top – of ranked servers.
Map and rules
What settings and rules apply on Local Rust?
Nothing about gather rate is given in the name of Local Rust. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched off.
Which map is live on Local Rust?
The game generates the map on Local Rust, which is procedural.
Connecting
How do you connect to Local Rust?
Open the console with F1 in Rust and enter client.connect 23.234.73.208:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.