Server profile
asdf
Online, with 0 of 40 players on; ranked #15,327 of every public Rust server, the top 69%. It last wiped 10d ago.
Online 23.186.113.121:28015 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 23:57 UTC10d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On asdf, what happens on wipe day?
The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started.
How often does asdf wipe, and on which day?
Its rhythm cannot be read yet: asdf has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 10 days 17 hours have passed since its current world was created.
About the server
How well does asdf perform?
Server fps averaged 87 over 48 hours; the lowest reading was 56. The world held a peak of 47,264 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,651 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is asdf on?
The Rust build is network protocol 2634 and build 167781, running on Linux, for asdf. You can only join if your game is on the same protocol; Steam handles that update.
Has asdf stayed online, and is it up now?
asdf is currently reachable and online. The uptime it reports puts the last restart at about 10 days 16 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for asdf?
There is no region published for asdf. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 23.186.113.121:28015.
Lists and tags
How should you read the tags listed for asdf?
When the game's server browser reads asdf, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does asdf turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry asdf are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on asdf right now?
At the time of this refresh, asdf holds 0 players on 40 slots. Its average over seven days comes to 0 players.
Where does asdf sit in the rankings?
The player-hours ranking for the last seven days puts asdf at #15,327, among the top 69% of all ranked servers.
Map and rules
How is asdf configured, and what rules apply?
No gather rate appears in the name of asdf. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on asdf?
asdf runs a procedural map of size 3,000 with seed 1, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How can you get onto asdf?
Type client.connect 23.186.113.121:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.