Server profile
DodoLink Rust
Online, with 0 of 60 players on; ranked #15,420 of every public Rust server, the top 69%. It last wiped 85d ago.
Online 23.175.41.6:28015 checked 14m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does DodoLink Rust wipe, and on which day?
Too few wipes are on record for DodoLink Rust to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 85 days 21 hours ago.
About the server
What does performance look like on DodoLink Rust?
The 48-hour average for server fps is 97, and 77 was the lowest seen. At its highest the entity count reached 70,157: buildings, deployables and everything else. The highest memory figure was 2,879 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on DodoLink Rust?
Running on Linux, DodoLink Rust is on Rust network protocol 2631 and build 158240. The same protocol is required to join, and Steam takes care of updating it.
Has DodoLink Rust stayed online, and is it up now?
Right now DodoLink Rust is up and running. The uptime it reports puts the last restart at about 5 days 2 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does DodoLink Rust sit?
There is no region published for DodoLink Rust. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 23.175.41.6:28015.
Server tags
Which meanings sit behind the tags on DodoLink Rust?
These tags come from DodoLink Rust and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): 60 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2631 (Protocol): To join you need the same version; protocol 2631; cs158240 (Build): Build 158240 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature DodoLink Rust?
These Rust Insights lists include DodoLink Rust: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on DodoLink Rust right now, and how does that number move?
Of its 60 slots, DodoLink Rust currently has 0 filled. Its average over seven days comes to 0 players.
Where does DodoLink Rust sit in the rankings?
Player hours over seven days put DodoLink Rust at #15,420, within the top 69% of the ranked field.
Settings and rules
How is DodoLink Rust configured, and what rules apply?
No gather rate appears in the name of DodoLink Rust. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on DodoLink Rust?
DodoLink Rust runs a procedural map of size 3,500 with seed 848213, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
What is the way to join DodoLink Rust?
Open the console with F1 in Rust and enter client.connect 23.175.41.6:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.