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Rust Insights

Server profile

Dire Wolves | We die the most!

Offline, with 0 of 15 players on; ranked #16,838 of every public Rust server, the top 70%. It last wiped 54d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 15 players now 0% full
07-day averagepeak –
#16,838ranktop 70%
54d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average173/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average126/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average186/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average129/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average15/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average56/1000

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does Dire Wolves | We die the most! wipe?

The record of Dire Wolves | We die the most!'s wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 54 days 16 hours have passed since its current world was created.

Server details

What Rust version is live on Dire Wolves | We die the most!?

The Rust build is network protocol 2633 and build 165217, running on Windows, for Dire Wolves | We die the most!. You can only join if your game is on the same protocol; Steam handles that update.

Has Dire Wolves | We die the most! stayed online, and is it up now?

The last sighting of Dire Wolves | We die the most! was 28 days 2 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 16 September 2026 is when Rust Insights first saw it.

Where does Dire Wolves | We die the most! run from?

A region is not published by Dire Wolves | We die the most!. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 23.17.252.210:28015.

Server tags

What is meant by each tag on Dire Wolves | We die the most!?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The slot count is 15; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what Dire Wolves | We die the most! publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Dire Wolves | We die the most! turn up among the Rust Insights lists and filters?

These Rust Insights lists include Dire Wolves | We die the most!: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

How many players are on Dire Wolves | We die the most! right now?

Dire Wolves | We die the most! was last seen 28 days 2 hours ago and is offline right now.

Where does Dire Wolves | We die the most! sit in the rankings?

Player hours over seven days put Dire Wolves | We die the most! at #16,838, within the top 70% of the ranked field.

Rules and settings

How is Dire Wolves | We die the most! configured, and what rules apply?

Nothing about gather rate is given in the name of Dire Wolves | We die the most!. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

What is the map on Dire Wolves | We die the most!?

The map on Dire Wolves | We die the most! is procedural and the game generates it.

Connecting

What is the way to join Dire Wolves | We die the most!?

Type client.connect 23.17.252.210:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players The slot count is 15.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.