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Rust Insights

Server profile

Dire Wolves | We die the most!

Offline, with 0 of 15 players on; ranked #15,218 of every public Rust server, the top 70%. It last wiped 27d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 15 players now 0% full
07-day averagepeak –
#15,218ranktop 70%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k11 Oct13 Oct15 Oct17 Oct19 Oct21 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average205/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average183/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average19/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

On what schedule does Dire Wolves | We die the most! wipe?

Too few wipes are on record for Dire Wolves | We die the most! to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 27 days 1 hours have passed since its current world was created.

Server

On what version does Dire Wolves | We die the most! currently run?

Rust network protocol 2634 and build 167584 on Windows is what Dire Wolves | We die the most! runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Dire Wolves | We die the most!, and is it online?

Dire Wolves | We die the most! is offline at the moment; the last time it was seen was 14 days 10 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 11 October 2026.

In which location does Dire Wolves | We die the most! sit?

No region is published by Dire Wolves | We die the most!. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 23.17.252.200:28015.

Tags

Which meanings sit behind the tags on Dire Wolves | We die the most!?

When the game's server browser reads Dire Wolves | We die the most!, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): 15 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Dire Wolves | We die the most! turn up among the Rust Insights lists and filters?

Dire Wolves | We die the most! appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

How many players are on Dire Wolves | We die the most! right now?

Dire Wolves | We die the most! was last seen 14 days 10 hours ago and is offline right now.

How does Dire Wolves | We die the most! compare with other Rust servers in the ranking?

On player hours for the last seven days, Dire Wolves | We die the most! sits at #15,218, inside the top 70% of ranked servers.

Rules and settings

How is Dire Wolves | We die the most! configured, and what rules apply?

The name of Dire Wolves | We die the most! does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on Dire Wolves | We die the most!?

The map on Dire Wolves | We die the most! is procedural and the game generates it.

Join

What is the way to join Dire Wolves | We die the most!?

To connect, start Rust and enter client.connect 23.17.252.200:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp15
Max players 15 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167584
Build The game build is 167584.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.