Server profile
ER Test server 1
Online, with 0 of 500 players on; ranked #10,542 of every public Rust server, the top 47%. It last wiped 8d ago.
Online 23.109.46.105:25648 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 47% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 21:08 UTC8d ago | 0 | – | running | 0 |
| Tue 20 Oct, 13:35 UTC9d ago | 0 | – | 0.3 days | 0 |
| Mon 19 Oct, 16:28 UTC10d ago | 1 | – | 0.9 days | 0 |
| Thu 15 Oct, 17:01 UTC14d ago | 0 | – | 4 days | 0 |
| Tue 13 Oct, 17:45 UTC16d ago | 0 | – | 2 days | 0 |
| Fri 9 Oct, 09:05 UTC20d ago | 0 | – | 4.4 days | 0 |
| Wed 7 Oct, 18:17 UTC21d ago | 0 | – | 1.6 days | 0 |
| Mon 5 Oct, 22:31 UTC23d ago | 0 | – | 1.8 days | 0 |
| Sun 4 Oct, 20:23 UTC24d ago | 2 | – | 1.1 days | 0 |
| Sun 4 Oct, 12:17 UTC25d ago | 2 | – | 0.3 days | 0 |
| Fri 2 Oct, 13:51 UTC27d ago | 1 | – | 1.9 days | 0 |
| Thu 1 Oct, 20:34 UTC FW27d ago | 1 | – | 0.7 days | 0 |
| Wed 30 Sep, 22:06 UTC28d ago | 1 | – | 0.9 days | 1 |
| Tue 29 Sep, 20:08 UTC29d ago | 1 | – | 1.1 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at ER Test server 1?
Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.
On what schedule does ER Test server 1 wipe?
ER Test server 1 wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 8 days 20 hours ago.
Server details
Does ER Test server 1 hold a steady frame rate?
Average server fps over the last 48 hours was 238, with a floor of 212. At its highest the entity count reached 113,972: buildings, deployables and everything else. It drew as much as 3,566 MB of memory. A climbing entity count and low fps are what players experience as lag.
On what version does ER Test server 1 currently run?
Rust network protocol 2635 and build 168909 on Linux is what ER Test server 1 runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is ER Test server 1, and is it up at the moment?
Right now ER Test server 1 is up and running. About 13 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for ER Test server 1?
A region is not published by ER Test server 1. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 23.109.46.105:25648.
Lists and tags
How should you read the tags listed for ER Test server 1?
These tags come from ER Test server 1 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does ER Test server 1 turn up among the Rust Insights lists and filters?
ER Test server 1 appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What does the population of ER Test server 1 look like?
ER Test server 1 shows 0 players at the moment, against 500 slots. Over the past week it peaked at 2 and averaged 0 players.
In the ranking of Rust servers, where does ER Test server 1 place?
On player hours for the last seven days, ER Test server 1 sits at #10,542, inside the top 47% of ranked servers.
Rules and settings
What are the settings and rules for ER Test server 1?
The name of ER Test server 1 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on ER Test server 1?
ER Test server 1 runs a procedural map of size 4,500 with seed 1, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Custom Map.
Join
How do you connect to ER Test server 1?
Type client.connect 23.109.46.105:25648 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.