Server profile
high risk solo/duo only
Online, with 0 of 75 players on; ranked #15,268 of every public Rust server, the top 68%. It last wiped 25d ago.
Online 23.109.125.138:27117 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does high risk solo/duo only wipe, and on which day?
Too few wipes are on record for high risk solo/duo only to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 25 days 18 hours ago.
About the server
Does high risk solo/duo only hold a steady frame rate?
Average server fps over the last 48 hours was 176, with a floor of 110. At its highest the entity count reached 94,470: buildings, deployables and everything else. It drew as much as 4,688 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is high risk solo/duo only on?
Running on Linux, high risk solo/duo only is on Rust network protocol 2635 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
How reliable is high risk solo/duo only, and is it up at the moment?
high risk solo/duo only is currently reachable and online. Going by the uptime figure it gives, its last restart was around 3 days 9 hours ago. The last 6 full days gave 143 of 144 hours up, or 99% of the time. Rust Insights first logged this server on 22 October 2026.
Where does high risk solo/duo only run from?
There is no region published for high risk solo/duo only. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 23.109.125.138:27117.
Server tags
What is meant by each tag on high risk solo/duo only?
These tags come from high risk solo/duo only and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): The slot count is 75; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does high risk solo/duo only turn up among the Rust Insights lists and filters?
These Rust Insights lists include high risk solo/duo only: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on high risk solo/duo only right now, and how does that number move?
high risk solo/duo only shows 0 players at the moment, against 75 slots. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does high risk solo/duo only place?
On player hours for the last seven days, high risk solo/duo only sits at #15,268, inside the top 68% of ranked servers.
Rules and settings
What settings and rules apply on high risk solo/duo only?
Nothing about gather rate is given in the name of high risk solo/duo only. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on high risk solo/duo only?
The game generates the map on high risk solo/duo only: procedural, size 4,000, seed 50000. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
What is the way to join high risk solo/duo only?
To connect, start Rust and enter client.connect 23.109.125.138:27117 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.