Server profile
jpellis server
Online, with 0 of 50 players on; ranked #5,220 of every public Rust server, the top 23%. It last wiped 26d ago.
Online 23.109.125.128:28423 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 23% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does jpellis server wipe, and on which day?
Its rhythm cannot be read yet: jpellis server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 26 days 16 hours have passed since its current world was created.
Server
What does performance look like on jpellis server?
The 48-hour average for server fps is 122, and 98 was the lowest seen. At its highest the entity count reached 92,841: buildings, deployables and everything else. Memory use peaked at 4,732 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is jpellis server on?
Running on Linux, jpellis server is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Has jpellis server stayed online, and is it up now?
At the time of this check jpellis server is online. About 15 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 19 October 2026.
What location is listed for jpellis server?
No region is published by jpellis server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 23.109.125.128:28423.
Lists and tags
What is meant by each tag on jpellis server?
When the game's server browser reads jpellis server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does jpellis server turn up among the Rust Insights lists and filters?
jpellis server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of jpellis server look like?
Of its 50 slots, jpellis server currently has 0 filled. Over the past week it peaked at 2 and averaged 0 players. Its strongest hour in the past 48 was 03:00 UTC, with an average of 2 players.
Where does jpellis server sit in the rankings?
Player hours over seven days put jpellis server at #5,220, within the top 23% of the ranked field.
Settings and rules
What settings and rules apply on jpellis server?
No gather rate appears in the name of jpellis server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on jpellis server?
Size 3,600 and seed 2147483647 define the procedural map on jpellis server, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How can you get onto jpellis server?
To connect, start Rust and enter client.connect 23.109.125.128:28423 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.