Server profile
Tyler's Sandbox
Online, with 0 of 6 players on; ranked #15,290 of every public Rust server, the top 69%. It last wiped 21d ago.
Online 23.109.125.115:23166 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |77/999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |165/999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes29/150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA3/100
- KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight15/100
- AQRUX RUST BUILD | CREATIVE | SANDBOX10/100
The short version
Quick answers
From the figures on this page.
Wipe days
When does Tyler's Sandbox wipe, and how often?
Its rhythm cannot be read yet: Tyler's Sandbox has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 21 days 14 hours ago.
Server details
What does performance look like on Tyler's Sandbox?
The 48-hour average for server fps is 220, and 189 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 47,902. It drew as much as 3,144 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
On what version does Tyler's Sandbox currently run?
Rust network protocol 2635 and build 168909 on Linux is what Tyler's Sandbox runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Tyler's Sandbox, and is it up at the moment?
Right now Tyler's Sandbox is up and running. About 53 minutes ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 19 October 2026 is when Rust Insights first saw it.
In which location does Tyler's Sandbox sit?
No region is published by Tyler's Sandbox. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 23.109.125.115:23166.
Server tags
How should you read the tags listed for Tyler's Sandbox?
When the game's server browser reads Tyler's Sandbox, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): 6 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Tyler's Sandbox turn up among the Rust Insights lists and filters?
These Rust Insights lists include Tyler's Sandbox: Modded Rust servers, explained and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of Tyler's Sandbox look like?
Tyler's Sandbox shows 0 players at the moment, against 6 slots. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does Tyler's Sandbox place?
On player hours for the last seven days, Tyler's Sandbox sits at #15,290, inside the top 69% of ranked servers.
Rules and settings
What are the settings and rules for Tyler's Sandbox?
Nothing about gather rate is given in the name of Tyler's Sandbox. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on Tyler's Sandbox?
Size 3,000 and seed 1 define the procedural map on Tyler's Sandbox, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
What is the way to join Tyler's Sandbox?
Open the console with F1 in Rust and enter client.connect 23.109.125.115:23166. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.