Server profile
SoloLocal
Offline, with 0 of 10 players on; ranked #15,233 of every public Rust server, the top 70%. It last wiped 11d ago.
Offline 223.74.89.123:28015 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does SoloLocal wipe?
The record of SoloLocal's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 11 days 6 hours ago.
About the server
What Rust version is live on SoloLocal?
The Rust build is network protocol 2634 and build 167781, running on Windows, for SoloLocal. The same protocol is required to join, and Steam takes care of updating it.
Has SoloLocal stayed online, and is it up now?
The last sighting of SoloLocal was 11 days 3 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 17 October 2026.
Where does SoloLocal run from?
A region is not published by SoloLocal. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 223.74.89.123:28015.
Server tags
How should you read the tags listed for SoloLocal?
These tags come from SoloLocal and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature SoloLocal?
The Rust Insights lists that carry SoloLocal are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on SoloLocal right now, and how does that number move?
SoloLocal is offline at the moment; the last sighting was 11 days 3 hours ago.
Where does SoloLocal sit in the rankings?
Player hours over seven days put SoloLocal at #15,233, within the top 70% of the ranked field.
Map and rules
How is SoloLocal configured, and what rules apply?
Nothing about gather rate is given in the name of SoloLocal. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Which map is live on SoloLocal?
A procedural map, generated by the game, is what SoloLocal runs.
How to join
How can you get onto SoloLocal?
Open the console with F1 in Rust and enter client.connect 223.74.89.123:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.