Server profile
Hitode Server
Online, with 2 of 500 players on; ranked #3,689 of every public Rust server, the top 17%. It last wiped 13d ago.
Online 222.230.31.148:28015 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 17% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 23:53 UTC13d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Hitode Server?
The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 16 hours after it started.
On what schedule does Hitode Server wipe?
Too few wipes are on record for Hitode Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 13 days 14 hours ago.
About the server
What does performance look like on Hitode Server?
The 48-hour average for server fps is 143, and 20 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 116,988. It drew as much as 4,343 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is Hitode Server on?
Rust network protocol 2635 and build 168909 on Windows is what Hitode Server runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Hitode Server, and is it online?
Hitode Server is currently reachable and online. Going by the uptime figure it gives, its last restart was around 2 days 6 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 15 October 2026.
In which location does Hitode Server sit?
A region is not published by Hitode Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 222.230.31.148:28015.
Server tags
Which meanings sit behind the tags on Hitode Server?
These tags come from Hitode Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): 500 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Hitode Server appear?
The Rust Insights lists that carry Hitode Server are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on Hitode Server right now, and how does that number move?
Hitode Server shows 2 players at the moment, against 500 slots. The seven-day average is 1 players, and the highest point in that week was 4. Its strongest hour in the past 48 was 17:00 UTC, with an average of 4 players.
How does Hitode Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Hitode Server at #3,689, among the top 17% of all ranked servers.
Settings and rules
How is Hitode Server configured, and what rules apply?
No gather rate appears in the name of Hitode Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on Hitode Server?
Size 4,500 and seed 1586544950 define the procedural map on Hitode Server, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
What is the way to join Hitode Server?
To connect, start Rust and enter client.connect 222.230.31.148:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.