Server profile
rustyonmars-test
Offline, with 0 of 8 players on; ranked #15,193 of every public Rust server, the top 70%. It last wiped 12d ago.
Offline 222.154.252.119:28018 checked 12d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does rustyonmars-test wipe, and on which day?
The record of rustyonmars-test's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 12 days 2 hours ago.
Server
What Rust version is live on rustyonmars-test?
Rust network protocol 2634 and build 167781 on Linux is what rustyonmars-test runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is rustyonmars-test, and is it up at the moment?
rustyonmars-test is offline at the moment; the last time it was seen was 12 days 2 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 17 October 2026 is when Rust Insights first saw it.
Where does rustyonmars-test run from?
There is no region published for rustyonmars-test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 222.154.252.119:28018 is where it answers.
Server tags
Which meanings sit behind the tags on rustyonmars-test?
The tags gmvanilla (Game mode): The mode is vanilla survival; mp8 (Max players): It holds 8 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what rustyonmars-test publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does rustyonmars-test appear?
rustyonmars-test appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on rustyonmars-test right now, and how does that number move?
rustyonmars-test was last seen 12 days 2 hours ago and is offline right now.
How does rustyonmars-test compare with other Rust servers in the ranking?
Player hours over seven days put rustyonmars-test at #15,193, within the top 70% of the ranked field.
Settings and rules
What settings and rules apply on rustyonmars-test?
The name of rustyonmars-test does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on rustyonmars-test?
The game generates the map on rustyonmars-test, which is procedural.
Connecting
How do you connect to rustyonmars-test?
To connect, start Rust and enter client.connect 222.154.252.119:28018 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.