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Rust Insights

Server profile

[Whitelist]nikukyufight

Online, with 0 of 20 players on; ranked #11,107 of every public Rust server, the top 50%. It last wiped 1h ago.

Filed under moddedoxide
Launch Rust and join
0/ 20 players now 0% full
07-day averagepeak 3
#11,107ranktop 50%
1h agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
0123412:0013:0014:0015:0016:0017:00Wiped Thu 29 Oct, 16:56 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
05010015020012:0013:0014:0015:0016:0017:00Wiped Thu 29 Oct, 16:56 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Note: Top 50% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.9 days usual gap between real wipes
3 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 45 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 12:30 UTC6h ago – – running 3
Tue 27 Oct, 15:20 UTC2d ago 3 – 1.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average127/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average195/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average74/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average222/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348/350

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does [Whitelist]nikukyufight look like once wipe day arrives?

Recent wipes peaked at 3 players on average. 45 hours after the latest wipe, the crowd peaked.

How often does [Whitelist]nikukyufight wipe, and on which day?

The record of [Whitelist]nikukyufight's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 1 hours ago.

Server details

How well does [Whitelist]nikukyufight perform?

Average server fps over the last 48 hours was 83, with a floor of 64. At its highest the entity count reached 204,620: buildings, deployables and everything else. The highest memory figure was 3,322 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on [Whitelist]nikukyufight?

The Rust build is network protocol 2635 and build 168909, running on Windows, for [Whitelist]nikukyufight. The same protocol is required to join, and Steam takes care of updating it.

Has [Whitelist]nikukyufight stayed online, and is it up now?

Right now [Whitelist]nikukyufight is up and running. Going by the uptime figure it gives, its last restart was around 9 minutes ago. That works out at 0 of 24 hours up, 0%, across the last 1 full day. Rust Insights first logged this server on 27 October 2026.

In which location does [Whitelist]nikukyufight sit?

A region is not published by [Whitelist]nikukyufight. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 221.170.16.203:28015.

Lists and tags

How should you read the tags listed for [Whitelist]nikukyufight?

When the game's server browser reads [Whitelist]nikukyufight, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does [Whitelist]nikukyufight appear?

[Whitelist]nikukyufight appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

How many players are on [Whitelist]nikukyufight right now, and how does that number move?

Of its 20 slots, [Whitelist]nikukyufight currently has 0 filled. Over the past week it peaked at 3 and averaged 0 players. Its strongest hour in the past 48 was 12:00 UTC, with an average of 1 players.

How does [Whitelist]nikukyufight compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts [Whitelist]nikukyufight at #11,107, among the top 50% of all ranked servers.

Rules and settings

What are the settings and rules for [Whitelist]nikukyufight?

Nothing about gather rate is given in the name of [Whitelist]nikukyufight. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

What is the map on [Whitelist]nikukyufight?

The game generates the map on [Whitelist]nikukyufight: procedural, size 4,000, seed 1975682828. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How can you get onto [Whitelist]nikukyufight?

Type client.connect 221.170.16.203:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players 20 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.