Server profile
ICYTY RUST | PVE/PVP
Online, with 0 of 30 players on; ranked #10,805 of every public Rust server, the top 49%. It last wiped 21d ago.
Online 220.158.30.145:28015 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 49% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 11:33 UTC21d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does ICYTY RUST | PVE/PVP look like once wipe day arrives?
At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 27 hours after it started.
When does ICYTY RUST | PVE/PVP wipe, and how often?
The record of ICYTY RUST | PVE/PVP's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 21 days 9 hours ago.
Server
How well does ICYTY RUST | PVE/PVP perform?
Average server fps over the last 48 hours was 102, with a floor of 70. The world held a peak of 69,781 entities, counting buildings, deployables and all the rest. The highest memory figure was 3,051 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is ICYTY RUST | PVE/PVP on?
Running on Linux, ICYTY RUST | PVE/PVP is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
Has ICYTY RUST | PVE/PVP stayed online, and is it up now?
ICYTY RUST | PVE/PVP is currently reachable and online. Going by the uptime figure it gives, its last restart was around 3 days 7 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does ICYTY RUST | PVE/PVP run from?
A region is not published by ICYTY RUST | PVE/PVP. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 220.158.30.145:28015.
Tags
How should you read the tags listed for ICYTY RUST | PVE/PVP?
When the game's server browser reads ICYTY RUST | PVE/PVP, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): 30 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does ICYTY RUST | PVE/PVP turn up among the Rust Insights lists and filters?
ICYTY RUST | PVE/PVP appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on ICYTY RUST | PVE/PVP right now, and how does that number move?
At the time of this refresh, ICYTY RUST | PVE/PVP holds 0 players on 30 slots. Over the past week it peaked at 1 and averaged 0 players. The busiest point of the last 48 hours fell at 11:00 UTC, averaging 0 players.
In the ranking of Rust servers, where does ICYTY RUST | PVE/PVP place?
On player hours for the last seven days, ICYTY RUST | PVE/PVP sits at #10,805, inside the top 49% of ranked servers.
Rules and settings
How is ICYTY RUST | PVE/PVP configured, and what rules apply?
The name of ICYTY RUST | PVE/PVP does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on ICYTY RUST | PVE/PVP?
Size 3,500 and seed 123456 define the procedural map on ICYTY RUST | PVE/PVP, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How do you connect to ICYTY RUST | PVE/PVP?
To connect, start Rust and enter client.connect 220.158.30.145:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.