Server profile
Tomoshibi Test Server
Online, with 0 of 10 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 27d ago.
Online 220.158.19.177:28015 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:15 UTC FW27d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Tomoshibi Test Server?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does Tomoshibi Test Server wipe?
Each month Tomoshibi Test Server wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 27 days 5 hours ago.
Server
Does Tomoshibi Test Server hold a steady frame rate?
Average server fps over the last 48 hours was 109, with a floor of 69. Buildings, deployables and the rest took the entity count as high as 119,503. Memory use peaked at 4,188 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does Tomoshibi Test Server currently run?
Rust network protocol 2635 and build 168909 on Linux is what Tomoshibi Test Server runs. You can only join if your game is on the same protocol; Steam handles that update.
Has Tomoshibi Test Server stayed online, and is it up now?
At the time of this check Tomoshibi Test Server is online. About 5 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does Tomoshibi Test Server sit?
No region is published by Tomoshibi Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 220.158.19.177:28015.
Lists and tags
What is meant by each tag on Tomoshibi Test Server?
These tags come from Tomoshibi Test Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Tomoshibi Test Server appear?
Tomoshibi Test Server appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Tomoshibi Test Server right now, and how does that number move?
At the time of this refresh, Tomoshibi Test Server holds 0 players on 10 slots. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does Tomoshibi Test Server place?
The player-hours ranking for the last seven days puts Tomoshibi Test Server at #15,349, among the top 69% of all ranked servers.
Settings and rules
What settings and rules apply on Tomoshibi Test Server?
No gather rate appears in the name of Tomoshibi Test Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on Tomoshibi Test Server?
The game generates the map on Tomoshibi Test Server: procedural, size 4,500, seed 13825. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How can you get onto Tomoshibi Test Server?
To connect, start Rust and enter client.connect 220.158.19.177:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.