Server profile
Rust Server chunta
Online, with 0 of 50 players on; ranked #15,420 of every public Rust server, the top 69%. It last wiped 19d ago.
Online 220.158.16.236:28015 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:22 UTC19d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On Rust Server chunta, what happens on wipe day?
Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.
How often does Rust Server chunta wipe, and on which day?
Its rhythm cannot be read yet: Rust Server chunta has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 19 days 15 hours ago.
Server details
How well does Rust Server chunta perform?
Server fps averaged 195 over 48 hours; the lowest reading was 145. At its highest the entity count reached 47,917: buildings, deployables and everything else. It drew as much as 3,900 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is Rust Server chunta on?
Running on Linux, Rust Server chunta is on Rust network protocol 2633 and build 163207. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Rust Server chunta, and is it online?
Right now Rust Server chunta is up and running. About 10 days 6 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does Rust Server chunta sit?
There is no region published for Rust Server chunta. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 220.158.16.236:28015.
Tags
What is meant by each tag on Rust Server chunta?
These tags come from Rust Server chunta and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs163207 (Build): It runs game build 163207; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Rust Server chunta turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Rust Server chunta are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of Rust Server chunta look like?
At the time of this refresh, Rust Server chunta holds 0 players on 50 slots. Its average over seven days comes to 0 players.
How does Rust Server chunta compare with other Rust servers in the ranking?
On player hours for the last seven days, Rust Server chunta sits at #15,420, inside the top 69% of ranked servers.
Map and rules
How is Rust Server chunta configured, and what rules apply?
The name of Rust Server chunta does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on Rust Server chunta?
Rust Server chunta runs a procedural map of size 3,000 with seed 703596067, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How do you connect to Rust Server chunta?
To connect, start Rust and enter client.connect 220.158.16.236:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.