Skip to the story

Live edition72,806 playing on 11,737 servers

Rust Insights

Server profile

MORU RustServer s1

Online, with 0 of 50 players on; ranked #5,860 of every public Rust server, the top 26%. It last wiped 26d ago.

Filed under moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak 1
#5,860ranktop 26%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75114:0023:0008:0017:0002:0011:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020014:0023:0008:0017:0002:0011:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 26% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 days usual gap between real wipes
2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:24 UTC26d ago 2 – running 0
Thu 1 Oct, 22:48 UTC FW26d ago 2 – 0.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 156 on average186/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average175/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average138/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average14/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average51/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

On MORU RustServer s1, what happens on wipe day?

The average busiest point of its recent wipes was 2 players. 10 hours into the latest wipe, the crowd on the server reached its peak.

How often does MORU RustServer s1 wipe, and on which day?

Too few wipes are on record for MORU RustServer s1 to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 26 days 6 hours ago.

Server

What does performance look like on MORU RustServer s1?

Average server fps over the last 48 hours was 118, with a floor of 95. The world held a peak of 88,804 entities, counting buildings, deployables and all the rest. It drew as much as 3,709 MB of memory. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on MORU RustServer s1?

The Rust build is network protocol 2635 and build 168909, running on Linux, for MORU RustServer s1. You can only join if your game is on the same protocol; Steam handles that update.

Has MORU RustServer s1 stayed online, and is it up now?

MORU RustServer s1 is currently reachable and online. The uptime it reports puts the last restart at about 14 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does MORU RustServer s1 run from?

No region is published by MORU RustServer s1. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 220.158.16.162:28015 is where it answers.

Lists and tags

What is meant by each tag on MORU RustServer s1?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what MORU RustServer s1 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature MORU RustServer s1?

MORU RustServer s1 appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on MORU RustServer s1 right now?

Of its 50 slots, MORU RustServer s1 currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 1. Look at the last 48 hours and the peak hour is 15:00 UTC, at 1 players on average.

How does MORU RustServer s1 compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts MORU RustServer s1 at #5,860, among the top 26% of all ranked servers.

Settings and rules

What are the settings and rules for MORU RustServer s1?

The name of MORU RustServer s1 does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on MORU RustServer s1?

Size 4,500 and seed 19686 define the procedural map on MORU RustServer s1, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name Custom Map.

Connecting

How can you get onto MORU RustServer s1?

Type client.connect 220.158.16.162:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.