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Rust Insights

Server profile

Junichi & Saki PVE

Offline, with 1 of 4 players on; ranked #14,558 of every public Rust server, the top 61%. It last wiped 37d ago.

Filed under moddedcarbonpve
Launch Rust and join
1/ 4 players now 25% full
07-day averagepeak –
#14,558ranktop 61%
37d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.5 days usual gap between real wipes
2 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 22 SepSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 04:35 UTC37d ago 1 – running 1
Sat 19 Sep, 17:26 UTC39d ago 2 held half 2.5 days 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average172/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average88/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average57/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average55/200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average33/300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average25/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Junichi & Saki PVE?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 0 hours after it started. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

When does Junichi & Saki PVE wipe, and how often?

Its rhythm cannot be read yet: Junichi & Saki PVE has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 37 days 2 hours have passed since its current world was created.

Server

On what version does Junichi & Saki PVE currently run?

Rust network protocol 2633 and build 164530 on Windows is what Junichi & Saki PVE runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Junichi & Saki PVE, and is it online?

Offline at the moment, Junichi & Saki PVE was last seen 31 days 17 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 18 September 2026 is when Rust Insights first saw it.

Where does Junichi & Saki PVE run from?

There is no region published for Junichi & Saki PVE. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 218.40.83.125:28015.

Lists and tags

How should you read the tags listed for Junichi & Saki PVE?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): Danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what Junichi & Saki PVE publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Junichi & Saki PVE appear?

The Rust Insights lists that carry Junichi & Saki PVE are Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What does the population of Junichi & Saki PVE look like?

Junichi & Saki PVE was last seen 31 days 17 hours ago and is offline right now.

Where does Junichi & Saki PVE sit in the rankings?

The player-hours ranking for the last seven days puts Junichi & Saki PVE at #14,558, among the top 61% of all ranked servers.

Settings and rules

What are the settings and rules for Junichi & Saki PVE?

The name of Junichi & Saki PVE does not state a gather rate. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.

Which map is live on Junichi & Saki PVE?

The map on Junichi & Saki PVE is procedural and the game generates it.

Connecting

How can you get onto Junichi & Saki PVE?

Open the console with F1 in Rust and enter client.connect 218.40.83.125:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs164530
Build It runs game build 164530.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.