Server profile
nameserver
Offline, with 1 of 15 players on; ranked #14,325 of every public Rust server, the top 63%. It last wiped 23d ago.
Offline 217.97.96.54:28015 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does nameserver wipe, and how often?
Its rhythm cannot be read yet: nameserver has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 23 days 12 hours ago.
Server details
What Rust version is live on nameserver?
The Rust build is network protocol 2634 and build 166652, running on Windows, for nameserver. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for nameserver, and is it online?
nameserver is offline at the moment; the last time it was seen was 23 days 10 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 4 October 2026 is when Rust Insights first saw it.
Where does nameserver run from?
No region is published by nameserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 217.97.96.54:28015.
Lists and tags
Which meanings sit behind the tags on nameserver?
When the game's server browser reads nameserver, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature nameserver?
nameserver appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of nameserver look like?
nameserver was last seen 23 days 10 hours ago and is offline right now.
Where does nameserver sit in the rankings?
The player-hours ranking for the last seven days puts nameserver at #14,325, among the top 63% of all ranked servers.
Rules and settings
What settings and rules apply on nameserver?
Nothing about gather rate is given in the name of nameserver. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on nameserver?
The map on nameserver is procedural and the game generates it.
Connecting
How can you get onto nameserver?
Type client.connect 217.97.96.54:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.