Server profile
Snow_Test_Clean
Offline, with 0 of 20 players on; ranked #6,764 of every public Rust server, the top 30%. It last wiped 6d ago.
Offline 217.60.245.30:28027 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 30% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 03:56 UTC6d ago | 1 | – | running | 1 |
| Tue 20 Oct, 21:26 UTC8d ago | 2 | – | 1.3 days | 0 |
| Mon 19 Oct, 11:05 UTC9d ago | 1 | – | 1.4 days | 0 |
| Sun 18 Oct, 22:05 UTC10d ago | 1 | – | 0.5 days | 0 |
| Sun 18 Oct, 15:09 UTC10d ago | 1 | – | 0.3 days | 0 |
| Sun 18 Oct, 05:24 UTC10d ago | 1 | – | 0.4 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does Snow_Test_Clean look like once wipe day arrives?
Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
How often does Snow_Test_Clean wipe, and on which day?
Snow_Test_Clean wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 6 days 19 hours ago.
About the server
What Rust version is live on Snow_Test_Clean?
Running on Linux, Snow_Test_Clean is on Rust network protocol 2617 and build 140534. You can only join if your game is on the same protocol; Steam handles that update.
Has Snow_Test_Clean stayed online, and is it up now?
Snow_Test_Clean is offline at the moment; the last time it was seen was 5 days 9 hours ago. It spent 40 of the last 7 full days' 168 hours up, 24% of the time. Rust Insights first logged this server on 18 October 2026.
In which location does Snow_Test_Clean sit?
No region is published by Snow_Test_Clean. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 217.60.245.30:28027.
Tags
How should you read the tags listed for Snow_Test_Clean?
When the game's server browser reads Snow_Test_Clean, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): This is the game default: 8 per team at most; v2617 (Protocol): Your game must run the same version to join: the protocol is 2617; cs140534 (Build): The game build is 140534; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Snow_Test_Clean appear?
These Rust Insights lists include Snow_Test_Clean: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
What does the population of Snow_Test_Clean look like?
The last time Snow_Test_Clean was seen online was 5 days 9 hours ago, and it is offline now. The seven-day average is 1 players, and the highest point in that week was 2.
In the ranking of Rust servers, where does Snow_Test_Clean place?
Player hours over seven days put Snow_Test_Clean at #6,764, within the top 30% of the ranked field.
Settings and rules
How is Snow_Test_Clean configured, and what rules apply?
No gather rate appears in the name of Snow_Test_Clean. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched off.
What is the map on Snow_Test_Clean?
Snow_Test_Clean runs a procedural map of size 2,200 with seed 1337, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How do you connect to Snow_Test_Clean?
Type client.connect 217.60.245.30:28027 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://free-rust.pro.