Server profile
Local Dev Server (Carbon)
Offline, with 0 of 50 players on; ranked #15,308 of every public Rust server, the top 70%. It last wiped 10d ago.
Offline 217.253.82.128:28505 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Local Dev Server (Carbon) wipe, and how often?
The record of Local Dev Server (Carbon)'s wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 10 days 6 hours have passed since its current world was created.
Server
Which Rust version is Local Dev Server (Carbon) on?
The Rust build is network protocol 2634 and build 166655, running on Windows, for Local Dev Server (Carbon). You can only join if your game is on the same protocol; Steam handles that update.
Has Local Dev Server (Carbon) stayed online, and is it up now?
Offline at the moment, Local Dev Server (Carbon) was last seen 10 days 6 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 19 October 2026.
What location is listed for Local Dev Server (Carbon)?
A region is not published by Local Dev Server (Carbon). The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 217.253.82.128:28505.
Lists and tags
Which meanings sit behind the tags on Local Dev Server (Carbon)?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166655 (Build): It runs game build 166655; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what Local Dev Server (Carbon) publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Local Dev Server (Carbon)?
The Rust Insights lists that carry Local Dev Server (Carbon) are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on Local Dev Server (Carbon) right now?
Local Dev Server (Carbon) is offline at the moment; the last sighting was 10 days 6 hours ago.
In the ranking of Rust servers, where does Local Dev Server (Carbon) place?
On player hours for the last seven days, Local Dev Server (Carbon) sits at #15,308, inside the top 70% of ranked servers.
Settings and rules
What are the settings and rules for Local Dev Server (Carbon)?
The name of Local Dev Server (Carbon) does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
How to join
How can you get onto Local Dev Server (Carbon)?
Open the console with F1 in Rust and enter client.connect 217.253.82.128:28505. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.