Server profile
MiniCore Dev
Offline, with 1 of 10 players on; ranked #13,842 of every public Rust server, the top 61%. It last wiped 25d ago.
Offline 217.217.244.78:28015 checked 24d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does MiniCore Dev wipe, and how often?
Its rhythm cannot be read yet: MiniCore Dev has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 25 days 6 hours ago.
Server details
What Rust version is live on MiniCore Dev?
Rust network protocol 2634 and build 166494 on Windows is what MiniCore Dev runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for MiniCore Dev, and is it online?
The last sighting of MiniCore Dev was 24 days 22 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 2 October 2026.
Where does MiniCore Dev run from?
No region is published by MiniCore Dev. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 217.217.244.78:28015.
Lists and tags
What is meant by each tag on MiniCore Dev?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what MiniCore Dev publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature MiniCore Dev?
MiniCore Dev appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What does the population of MiniCore Dev look like?
MiniCore Dev was last seen 24 days 22 hours ago and is offline right now.
Where does MiniCore Dev sit in the rankings?
Player hours over seven days put MiniCore Dev at #13,842, within the top 61% of the ranked field.
Map and rules
How is MiniCore Dev configured, and what rules apply?
The name of MiniCore Dev does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
Join
How do you connect to MiniCore Dev?
Open the console with F1 in Rust and enter client.connect 217.217.244.78:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.