Server profile
MiniCore Dev
Offline, with 0 of 10 players on; ranked #15,941 of every public Rust server, the top 71%. It last wiped 26d ago.
Offline 217.217.244.42:28015 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does MiniCore Dev wipe, and how often?
Too few wipes are on record for MiniCore Dev to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 26 days 9 hours ago.
Server
What Rust version is live on MiniCore Dev?
The Rust build is network protocol 2634 and build 166494, running on Windows, for MiniCore Dev. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for MiniCore Dev, and is it online?
MiniCore Dev is offline at the moment; the last time it was seen was 23 days 1 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 5 October 2026 is when Rust Insights first saw it.
What location is listed for MiniCore Dev?
A region is not published by MiniCore Dev. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 217.217.244.42:28015 is where it answers.
Lists and tags
What is meant by each tag on MiniCore Dev?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use are what MiniCore Dev publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature MiniCore Dev?
The Rust Insights lists that carry MiniCore Dev are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How many players are on MiniCore Dev right now, and how does that number move?
MiniCore Dev is offline at the moment; the last sighting was 23 days 1 hours ago.
How does MiniCore Dev compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts MiniCore Dev at #15,941, among the top 71% of all ranked servers.
Map and rules
What settings and rules apply on MiniCore Dev?
The name of MiniCore Dev does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Join
How do you connect to MiniCore Dev?
Open the console with F1 in Rust and enter client.connect 217.217.244.42:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.