Server profile
MiniCore Dev
Offline, with 1 of 10 players on; ranked #16,028 of every public Rust server, the top 67%. It last wiped 28d ago.
Offline 217.217.244.41:28015 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 17:12 UTC28d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does MiniCore Dev look like once wipe day arrives?
Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does MiniCore Dev wipe?
Too few wipes are on record for MiniCore Dev to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 28 days 4 hours ago.
Server
On what version does MiniCore Dev currently run?
The Rust build is network protocol 2633 and build 165217, running on Windows, for MiniCore Dev. The same protocol is required to join, and Steam takes care of updating it.
Has MiniCore Dev stayed online, and is it up now?
The last sighting of MiniCore Dev was 27 days 22 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 29 September 2026 is when Rust Insights first saw it.
Where does MiniCore Dev run from?
A region is not published by MiniCore Dev. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 217.217.244.41:28015.
Lists and tags
Which meanings sit behind the tags on MiniCore Dev?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what MiniCore Dev publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does MiniCore Dev turn up among the Rust Insights lists and filters?
MiniCore Dev appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What does the population of MiniCore Dev look like?
MiniCore Dev is offline at the moment; the last sighting was 27 days 22 hours ago.
How does MiniCore Dev compare with other Rust servers in the ranking?
On player hours for the last seven days, MiniCore Dev sits at #16,028, inside the top 67% of ranked servers.
Map and rules
How is MiniCore Dev configured, and what rules apply?
Nothing about gather rate is given in the name of MiniCore Dev. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
Which map is live on MiniCore Dev?
The game generates the map on MiniCore Dev, which is procedural.
Join
How can you get onto MiniCore Dev?
Type client.connect 217.217.244.41:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.