Server profile
MiniCore Dev
Offline, with 0 of 10 players on; ranked #14,631 of every public Rust server, the top 63%. It last wiped 26d ago.
Offline 217.217.244.32:28015 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does MiniCore Dev wipe, and on which day?
The record of MiniCore Dev's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 26 days 22 hours ago.
Server
Which Rust version is MiniCore Dev on?
The Rust build is network protocol 2634 and build 166494, running on Windows, for MiniCore Dev. Joining needs your game on the same protocol, which Steam updates for you.
Has MiniCore Dev stayed online, and is it up now?
Offline at the moment, MiniCore Dev was last seen 26 days 20 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 1 October 2026 is when Rust Insights first saw it.
What location is listed for MiniCore Dev?
No region is published by MiniCore Dev. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 217.217.244.32:28015.
Server tags
What is meant by each tag on MiniCore Dev?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use are what MiniCore Dev publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature MiniCore Dev?
The Rust Insights lists that carry MiniCore Dev are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What does the population of MiniCore Dev look like?
MiniCore Dev is offline at the moment; the last sighting was 26 days 20 hours ago.
How does MiniCore Dev compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts MiniCore Dev at #14,631, among the top 63% of all ranked servers.
Settings and rules
What settings and rules apply on MiniCore Dev?
The name of MiniCore Dev does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
What is the map on MiniCore Dev?
The map on MiniCore Dev is procedural and the game generates it.
How to join
How do you connect to MiniCore Dev?
Type client.connect 217.217.244.32:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.