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Rust Insights

Server profile

Oil Trainer - Carbon Development

Offline, with 0 of 8 players on; ranked #15,452 of every public Rust server, the top 69%. It last wiped 8d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 8 players now 0% full
07-day averagepeak –
#15,452ranktop 69%
8d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average108/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average147/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average45/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18/1000

The short version

Quick answers

From the figures on this page.

Wipe days

How often does Oil Trainer - Carbon Development wipe, and on which day?

Too few wipes are on record for Oil Trainer - Carbon Development to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 8 days 21 hours have passed since its current world was created.

Server

On what version does Oil Trainer - Carbon Development currently run?

Rust network protocol 2634 and build 167781 on Windows is what Oil Trainer - Carbon Development runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Oil Trainer - Carbon Development, and is it online?

Offline at the moment, Oil Trainer - Carbon Development was last seen 7 days 14 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 21 October 2026.

Where does Oil Trainer - Carbon Development run from?

There is no region published for Oil Trainer - Carbon Development. Rust Insights reports the location a server declares, not the physical place of the machine. 217.217.226.92:28115 is where it answers.

Server tags

How should you read the tags listed for Oil Trainer - Carbon Development?

These tags come from Oil Trainer - Carbon Development and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): The slot count is 8; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Oil Trainer - Carbon Development?

The Rust Insights lists that carry Oil Trainer - Carbon Development are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on Oil Trainer - Carbon Development right now?

The last time Oil Trainer - Carbon Development was seen online was 7 days 14 hours ago, and it is offline now.

In the ranking of Rust servers, where does Oil Trainer - Carbon Development place?

On player hours for the last seven days, Oil Trainer - Carbon Development sits at #15,452, inside the top 69% of ranked servers.

Settings and rules

How is Oil Trainer - Carbon Development configured, and what rules apply?

Nothing about gather rate is given in the name of Oil Trainer - Carbon Development. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.

What is the map on Oil Trainer - Carbon Development?

The map on Oil Trainer - Carbon Development is procedural and the game generates it.

Connecting

What is the way to join Oil Trainer - Carbon Development?

Type client.connect 217.217.226.92:28115 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp8
Max players The slot count is 8.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.